DOLBY DIMENSION | PART 02
LOOK DEVELOPMENT
MICHAEL RIGLEY X DOLBY LABORATORIES INC, 2018
CREATIVE DIRECTION | CONCEPT DESIGN | PRODUCTION
DESIGN PROCESS
The brief required a visual language capable of representing sound across multiple contexts. Development focused on generating a range of formal systems that could operate as audio-visual representations, spanning different visual behaviors and applications. Four primary approaches were explored: meshes, fluids, particles, and strings.
The final language combines elements from these explorations, consolidating multiple approaches into a unified system.
A key consideration was defining distinct behavior. String and particle systems are widely used within sound visualization, so the focus shifted toward controlled deformation rather than turbulent motion. The resulting system behaves as if suspended within a fluid medium, with forms that swirl, compress, and respond to audio input in a continuous and physically coherent way.
MESHES
FLUIDS
STRINGS
PARTICLES
FINAL DIRECTION
Credits
MICHAEL RIGLEY: ART DIRECTION + DESIGN, 2021
CREDITS | PRODUCTION
Client: Electronic Arts | DICE Stockholm | Criterion London
Production: Goodbye Kansas
Executive Producer: Anton Söderhäll
Producer: La-Rå Hinckeldeyn
Score: Hildur Guðnadóttir & Sam Slater
Sound Design: UHORT
Credits: GBK Graphics Team
CREDITS | MOTION GRAPHICS
Director: Will Adams
Art Director | Lead Design: Michael Rigley
Producer: La-Rå Hinckeldeyn
Lead UI Design: Steven Bussey
3D Animation: Michael Rigley, Will Adams
2D Animation: Michael Rigley, Guilherme Ferreirinha, Marcus Melin
UI Animation: Steven Bussey
Lead Glitch Animation: Guilherme Ferreirinha